ONUW is a role-playing multiplayer game similar to Mafia. Find out who the Werewolves are and vote for at least one of them to win, unless you are on the Werewolf team!
There is only one 'night' and one 'day' in this game. No one dies during the night. Each player is assigned a role when the game starts and performs their actions (if they have one) during the night. Roles can be switched around during the night and it is your job to figure out what you and the other players are when you wake up. You will have a few minutes to discuss and vote on who the Werewolves are.
There are many roles in ONUW, but fear not - the game will explain everything. Below is a **sequential** list of which roles go during the night and their descriptions and actions.
Description: You must look at another player's card. You become the role and team of that card. Your goal is to win for this role.
Action: Tap/click on another player's card. You become the role and team of that card. Your goal is to win for this role.
Description: You can protect someone from any action being taken on them. Whoever you choose will be invulnerable to switching or viewing, or well - any action.
Action: You may tap/click on one other player to prevent other users from doing their actions on that player.
Description: Your goal (with your teammates if you have them) is to trick others to think you're on the good side. You win if no one gets voted or someone else does.
Action: If you are alone, tap/click one unassigned card below to see it. Otherwise, remember your teammate and try to win.
Description: When you are in play, an additional werewolf card is placed in the center. You choose one player to switch the center werewolf card with, during your turn. Your win condition is the same as the werewolves.
Action: You MUST tap/click on one player (except other werewolves) to swap their card with the center werewolf card. The first non-werewolf will be chosen if you don't choose.
Description: You may look at one other player's card during your turn. Your win condition is the same as the werewolves.
Action: Tap/click on one player to view their card.
Description: Your goal is to take the blame or have someone other than the werewolves get voted.
Action: Your werewolf allies are listed below. Remember them and help them. If there are no werewolves, get people to turn against each other or turn on you.
Description: You get to know who your ally is (if there is one). Your goal is to help out the town.
Action: Your ally is listed below. Remember them.
Description: You get to see roles in your turn. Put the puzzle together and help out the town.
Action: Tap/click on ONE player to view their card OR tap/click TWO unassigned cards and view them.
Description: You get to see one center card on your turn. Help out the town with one valuable piece of information.
Action: Tap/click on one unassigned card to view that card.
Description: You get to see up to two other player's cards. However, if you come across an WEREWOLF or TANNER role, you become that role. Your goal is to win for ther town, or whatever role you become.
Action: Tap up to two other player's cards to view them. If you view a WEREWOLF or TANNER, you cannot view more cards and you will BECOME that role.
Description: You can switch with someone else's role on your turn. They become you and you become them. Your goal is to win for this new role.
Action: You may tap/click one player to switch your role with them and see your new role. You BECOME this new role.
Description: You are allowed to check one card in the center. If you do check the card, you MUST swap that card with a player (including yourself). Your goal is to win for the town unless you switch yourself to a different team.
Action: You may tap/click on one center card to view it. If you do, then you MUST tap/click a player (yourself included) to swap them with the center card you viewed.
Description: You can switch two other player's roles. They are now their new roles. Your goal is to win for the town.
Action: You may tap/click two players to swap their roles.
Description: You can shift everyone's (except yours, the center, and protected players) roles UP or DOWN. Your goal is to win for the town.
Action: You may choose to shift everyone's (except yours, the center, nor protected players) roles UP or DOWN.
Description: You drank too much last night. You must choose a card or get assigned card from the unused pile without looking at it. You are on the side of whatever role you become.
Action: Choose a card below to swap with. You will be auto assigned the middle unused role if you don't choose. You BECOME this role.
Description: You wake up at the end of the night and see your role. Your goal is to win for this new role (or the town if you're still the same)
Action: Below is your new role (if you were switched). You BECOME this role.
Description: You are allowed to choose one player to reveal their role for the game. However, if the revealed role is an WEREWOLF or TANNER, it will remain hidden. Your goal is to win for the town.
Action: You may tap/click on one other player to reveal their role. However, if their role is a WEREWOLF or TANNER, it will be hidden again.
Description: You don't know your fellow werewolves but they know you. Your win condition is the same as the werewolves.
Action: No action. Your role will be displayed to other werewolves during their turn.
Description: You don't like anyone and they shouldn't like you either. Your goal is to get voted/accused.
Action: No action
Description: You don't go down without a last stand. If you get voted/accused at the end of the game, you take down the player you vote for with you. Your team wins if you choose a werewolf.
Action: The player you vote for at the end of the game is the one you take down with you.
Description: Whoever you vote for does not get accused. Instead, the player with the second most votes will be accused. Your goal is to help out the town.
Action: The player you vote for at the end of the game is the one you defend.
Description: Your goal is to find the werewolf (or vote that there is no werewolf) and win for the town.
Action: No action
Thank you to all of my friends and game testers that gave me feedback, comments, and critiques during development.
In no particular order, thank you:
Peter Paik, Sharon Kal, Ashley Yeh, Arnold Kim, Gloria Lee, Joanne Jeong, Jae Sung Han, Riza Wong, Steven Kim
Also special thanks to BouncinMouncin and their community for playing the game and providing valuable feedback during development.
Cosinic is a group of friends that love to play games together. ONUW/Bamboozle was developed by James so that friends from all around the world can play together with the app doing all of the leg work and also sometimes without being physically present.
Please feel free to send me an email if you have feedback, critiques, or feature requests for ONUW/Bamboozle!
If you came across a bug or something that doesn't feel right, please let me know as well.
Send your inquiries to email@example.com and I'll try to get back to you as soon as possible.